Archive for August, 2010

The journey through eBook pricing trends

Thursday, August 19th, 2010

A lot has been said about eBook pricing in the past year. Publishers now are in a stronger position of control, shunning older pricing models for models that fit in with their business objectives.

The Retail model

In the recent past, the retail model, made popular by retail giant Amazon, has been facing a lot of criticism from publishers. Under this model the publishers sells books to online retailers, who then sell it to readers at a price that the retailer determines. Amazon was buying eBooks from publisher for about $13 and selling the same eBook, at a loss-leader pricing, for $ 9.99 for reading on its Kindle eReader device.

The strategy of taking a loss on each eBook was aimed to push sales of the Kindle mainly succeeded in establishing $ 9.99 as an acceptable and popular price for an eBook.

The problem publishers have faced with this model are two fold. Besides having limited control over pricing, publishers believe that a standard pricing of $9.99 devalues the book — negatively impacting sales of the hardcover paperback.

The Agency model

Many publishers such as Macmillan, unhappy with the Amazon eBook pricing model that resulted in devaluing the content of the book, began pushing for an ‘Agency model’ for the sale of eBooks.

Under this model, the publisher shall remain the sole seller, and an online vendor like Amazon would merely act as an “agent,” in exchange for a percentage of the commission. This ensured that the publisher had full control over prices, rather than having to accept the standard $ 9.99 price made popular by Amazon. Under this system, Amazon would probably earn extra dollars from publishers as compared to their current loss-leader pricing model.

The war against the $ 9.99 eBook price was started when Macmillan challenged Amazon head-on and refused to settle for the $ 9.99 price. Macmillan was soon followed by the Hachette Book Group and Harper Collins. Amazon initially retaliated by refusing to sell Macmillan books through their online store. But in a short span of time, Amazon accepted Macmillan’s terms and put their books back on the Amazon store — but not without insisting that Macmillan prices were still needlessly high for e-books.

Apple too has adopted the agency model for eBooks on its iPad, by signing up with publishers such as Harper Collins, Hachette Book Group, Macmillan, Simon & Schuster and Penguin.

The Subscription model

The problem that publishers faced with both the above models, be it the wholesaler-retailer model or the agency model (selling through agents), was lack of access to buyer statistics and behavior. In the future, publishers are largely going to shift from B2B to B2C business models i.e. selling directly to readers / end-users or institutions.

Under a B2C business model, the publisher enjoys certain advantages. Publishers have control over prices, get to know the readers directly and can gain insights into the usage of their content.  They can also sell several supplementary / ancillary assets at incremental prices directly through their website. This type of content monetizing is possible by adopting newer models such as marketplace Apps or subscriptions.

Many publishers are now choosing to supplement their retailers by distributing books and eBooks via their own branded eBookstores that have e-commerce systems built into them.

A buyer looking to purchase a particular book can visit the publishers’ eBookstore and buy the book directly from them. This is useful particularly when readers wish to gain access to several books in the store. Along with selling the titles individually, publishers can offer a monthly or yearly subscription to all the books in the store. Publishers can also go one step ahead and offer eBooks, eBook supplements or content chunks to customers on ‘rent’. i.e. enable micro-payments to provide access for a short periods of time. For example, a reader no longer has to buy an entire book just to access say Chapter-7 of the book. He can instead loan out the content for just as long as s/he needs it.

In the future, it is likely that more and more publishers will create and manage their very own eBookstores to supplement sales through their retailers, intermediaries and other online distributors. The advantage of reaching out directly to the end user, not only allows publishers greater control over prices, but also helps them understand their reader buying and consumption habits better.

Other Noteworthy Business models

Harper Studio

One model worth taking note of is the game changing business model by Harper Studio that pays the author 50% of the profit sharing as compared with the traditional 7-15% royalty that an author gets.

The model aims at seizing the doors of opportunity that technology has opened. Harper is looking at packing and supplementing their products with multimedia tools such as DVDs and / or embedded videos or narrative blurbs.

Odyssey editions

A group of well known and well respected authors, have formed Odyssey editions to sell their titles as Kindle ebook editions. Most of the books are priced under Amazon’s target eBook price of $9.99 and mostly undercut the price of the paperback edition. The model which offers self ePublishing authors 70% of sales, is facing flak from traditional publishers who have, under newer contracts been claiming exlusive eBook rights, offering authors only around 25% for ebook sales.

With the agent taking on the role of the publisher, Publishers such as Random house are disputing Odyssey’s rights to sell the ebooks.

References:

http://blog.macmillanspeaks.com/macmillan-ceo-john-sargent-on-the-agency-model-availability-and-price/
http://www.digitaltrends.com/gadgets/three-publishers-now-reject-amazons-9-99-ebooks/
http://www.fastcompany.com/magazine/135/fast-talk-the-experimenter.html
http://industry.bnet.com/media/10006134/harpercollins-inkpop-another-step-in-the-digital-publishing-revolution/
http://www.i-programmer.info/the-stone-tapes/1098-publishers-bypassed-by-kindle-ebooks.html

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The Future: A world of Apps?

Tuesday, August 10th, 2010

One of the most common words in technology today is the word ‘App’. In layman’s terms an app (application) is a piece of software that can run on the Internet, a computer, a mobile phone or any other electronic device such as a tablet computer.

The demand for digital book apps has risen tremendously, giving publishers and developers fresh ways of expanding their businesses. Today eBooks are the largest category in the Apple app store. The Guardian cites a report from mobile advertising company Mobclix, which identified 27,000 e-book apps, as opposed to 25,400 games. Analysts from RR Bowker say that the probability of a person making a repeat purchase of an eBook is almost as high as 50%.


Source: www.mobclix.com

Even before the launch of the iPad, several publishers were in talks with Apple. While the revolution was mostly lead by media publishers such as the Wall Street Journal and The Times, bringing their newspaper to millions of readers via their customized apps, book publishers too are taking the ‘App’ route. The Kindle app, one of the most popular apps on the app store, gives users access to more that 450,000 titles available for purchase on the Kindle.

Apps come in a variety of forms and prices. An app can serve as a distribution channel / market place or it can serve as an individual product offering. Popular examples of market place apps include the Google market place app, the Nokia ovi app, Blackberry app, or the Kindle and iBookstore apps available on the iPad.

In the future it is likely that apps built by manufactures such as Sony, Apple, Blackberry or Samsung will be made available on all of their devices, be it computers, dedicated eReader devices, or phones. A single app will allow a reader access to an entire eBookshelf that can be accessed from anywhere on any of his devices.

Popular examples of individual app eBook apps are the Alice in Wonderland and the Toy story apps. These stand alone apps provide a highly interactive and engaging iPad book experience. However, these require a publisher to go beyond the iBookstore environment to offer truly dynamic storytelling. Comic book makers such as Disney’s Marvel comics unit released an iPad comic book application that’s free to download from Apple’s App Store. This software lets fans buy digital versions of more than 500 Marvel comic books for $1.99 each. Readers use their fingertips to swipe through the crisply colored replications of the comics’ pages.

The advantages of these apps are that they are alive and can be updated constantly. They also serve as direct links to a customer even after they have been purchased. Activity on the app can be closely monitored thereby building a direct relationship between the publisher and the reader.

In today’s ever evolving market place, reader expectations and desires are constantly increasing. Publishers need to understand the buying behavior and consumption patterns of their readers and develop content to cater to these needs. An app is a blessing in disguise to achieve this. Not only does it help them expand their business models, but also helps them reap useful data regarding their markets which can help them further develop and enhance their product offerings.

References:

http://blog.flurry.com/?Tag=App%20Store
http://www.macworld.com/article/147003/2010/03/ebook_apps.html
http://www.businessweek.com/technology/content/mar2010/tc20100312_351841.htm
http://industry.bnet.com/media/10007824/apple-ipad-book-potential-found-in-apps-not-ibookstore/
http://www.businessweek.com/technology/content/apr2010/tc2010044_379078.htm

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